Classic arcade-style single screen shooter where you must keep a flower alive until it blooms. Use your laser wisely as you will have to reload it by navigating your ship carefully back to the ground. If you keep killing the enemies consistently then you will be awarded with score multipliers!

Flower Defense was made by Andy Herbert (code) and bitmap kid (art and music) for the Ludum Dare 46 Jam.

The game is available for MacOS, Windows, Linux, and playable in Chrome or Firefox at the bottom of this page. The source code is also available.

Andy Herbert: EMail & GitHub  bitmap kid: Soundcloud & Twitter



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